Tutorial 2 (Week 3) Animation
KIT207 Portfolio » Devlog
For this weeks tutorial, i implemented the animation from last week's self study in blender and used it in Unity.
The main purpose for this tutorial was to learn how to transfer the animation created in blender in to Unity so the character can do stuff.
The character in this tutorial can walk, look around (weirdly), and be idle (do nothing). These are achived by writing scripts.
The tutorial then added a door and an empty object to detect when the character is near the door, which will trigger the door to disapear when the character collides with the door (empty object in front of the door, just to be more techinical).
The result:
Get KIT207 Portfolio
KIT207 Portfolio
More posts
- Tutorial 5 (Cinemachine and Post Processing Stack)Aug 24, 2021
- Self Study 5 (Lighting - Week 5)Aug 16, 2021
- GameIdea (Self Study 4)Aug 10, 2021
- Self Study 4 (Simple Game)Aug 10, 2021
- Tutorial 3 (Week 4) -Aug 09, 2021
- Self Study 3 (Terrians)Aug 02, 2021
- Self Study 2Jul 27, 2021
- Tutorial 1(Week 2) - Barrel ShipJul 23, 2021
- Self Study Task 1 (Barrel & Tourist Attraction)Jul 19, 2021
Leave a comment
Log in with itch.io to leave a comment.